January 13, 2018
This was done as part of a hackathon to design an innovative product for education for youth with challenges accessing learning opportunities and bandwidth.
This was a project I pursued earlier in my Figma journey. I was the lead designer on the project and helped design and develop the prototype. The idea was centred on building on existing online learning materials and finding a way to provide them in an accessible manner. Since there was no time for user research, we considered our existing contexts (the Philippines and South Africa) and built a product around our exposure to the challenges of both of our communities.
Some distinct features of the prototype included: